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Chapter XXX: Picking a text editor / programming environment to learn.

$Id: kurt-2010.org 13030 2010-01-14 13:33:15Z schwehr $

Table of Contents

Introduction

One of the main things that you will be doing with this book is to read, write and edit text files. These might be code, documentation and data. You can get away with choosing almost any tool for editing code, but I encourage you to follow my lead and pick an editor that will work with you for many years to come. You will invariably be forced to use other tools for editing from time to time, but if you primarily work with a powerful editor that can grow with you, your productivity will be higher.

Back in the olden days, there was the great debate between people who used the vi and emacs editors. In the end, both can get the job done and both are still around today. There are now thousands of editors in use. Editors might seem simple, but a good editor will work with you get your job done. Most editors get the job done without being overly helpful. Some editors are a part of Integrated Development Environments (IDEs) and some can become IDEs.

Here are a few things to consider when picking an editor/IDE:

  • Is it cross platform (Linux/Mac OSX/Windows)?
  • How likely is the editor to be around for years to come?
  • What range of languages can it support? (LaTex, C/C++, python, bash, etc)
  • How much does it cost?
  • How extensible is the editor? (Note: you can pay people to add features to some editors if you are not up to it yourself)
  • Does the editor support working with version control software, compilers, editors, and terminal shells?
  • Does it provide ways to merge differences between files?
  • Is this a comfortable environment to write text in? (e.g. you do not need MS Word to write a book)
  • Can the editor work efficiently with many files at the same time?

On to the text editors - The cross platform editors

GNU Emacs

I personally use emacs, which is extremely extensible with many add on programs. It was one of the first integrated development environments (IDE) for programming that included syntax highlighting of source code, compilation, and debugging. Emacs can send email, play tetris, provide an outlining system with "org-mode", and thousands of other features. People write additions to the editor with the programming language LISP. Emacs started in the 1970's and became GNU Emacs in

  1. Some people complain that the keyboard shortcuts of emacs are

overly difficult. Today, most tasks can be done with the menus and you can pick up the shortcuts over time. Some of the emacs shortcuts for moving the cursor around can be found in terminal shells (e.g. bash), web browsers and other software.

Quick list of features:

  • The "Grand Unified Debugger" (GUD) for debugging source code
  • Integrated terminal shell
  • org-mode for
  • Integrated support for V

See Also:

vi / vim

vi was one of the early full screen editors started in 1976. It works by switch between command mode and editing mode. If are interested in using vi, you should learn the more modern IVimproved (vim) editor.

kate

Kate is a text editor developed on the Linux desktop system called KDE. Kate is a reasonably powerful editor and it can be used on Mac OSX and Windows in addition to its native Linux environment.

Scite (free / open source)

This is a very light weight and simple text editor that will get you editing code quickly. It does syntax highlighting for a number of languages.

Platform specific editors - Windows

UltraEdit (Commercial / Closed)

Platform specific editors - Mac OSX

BBEdit / TextWrangler (Commercial / Closed)

textmate (Commercial / Closed)

Smultron

XCode

Author: Kurt Schwehr

Date: $Date: $

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