SYNOPSIS
vol_iv [OPTIONS]... [FILES]...
DESCRIPTION
vol_iv 0.19
Generate iv files that load up a vol/voxel file.
-h, --help
Print help and exit
-V, --version
Print version and exit
-v, --verbosity=INT
Set the verbosity level (0=quiet 10=verbose 20=bombastic)
(default=`0')
-b, --box=FLOAT
Add a bounding box with a given width (default=`1.0')
-C, --cmap=filename
Ascii color map file to use (red green blue alpha)
-s, --scale=FLOAT
Uniform scale node
-i, --interpolation=STRING
How to interpret voxel colors (NEAREST or LINEAR)
-c, --composition=STRING
How to handle translucent volumes (MAX_INTENSITY, SUM_INDENSITY,
or ALPHA_BLENDING
--numslicescontrol=STRING How to render slices of the volume (ALL,
MANUAL, or AUTOMATIC)
--numslices=INT
How many slices if control is MANUAL or AUTOMATIC
-p, --predefcmap=STRING
Predefined color map (NONE, GREY, TEMPERATURE, PHYSICS, STAN-
DARD, GLOW, BLUE_RED, SEISMIC
-t, --cmaptype=STRING
Color map type (ALPHA, LUM_ALPHA, RGBA)
-o, --out=filename
Output file name
Man(1) output converted with
man2html