SYNOPSIS

       vol_iv [OPTIONS]... [FILES]...


DESCRIPTION

       vol_iv 0.19

       Generate iv files that load up a vol/voxel file.

       -h, --help
              Print help and exit

       -V, --version
              Print version and exit

       -v, --verbosity=INT
              Set   the  verbosity  level  (0=quiet  10=verbose  20=bombastic)
              (default=`0')

       -b, --box=FLOAT
              Add a bounding box with a given width (default=`1.0')

       -C, --cmap=filename
              Ascii color map file to use (red green blue alpha)

       -s, --scale=FLOAT
              Uniform scale node

       -i, --interpolation=STRING
              How to interpret voxel colors (NEAREST or LINEAR)

       -c, --composition=STRING
              How to handle translucent volumes (MAX_INTENSITY, SUM_INDENSITY,
              or ALPHA_BLENDING

       --numslicescontrol=STRING How to render slices of the volume (ALL,
              MANUAL, or AUTOMATIC)

       --numslices=INT
              How many slices if control is MANUAL or AUTOMATIC

       -p, --predefcmap=STRING
              Predefined  color  map  (NONE, GREY, TEMPERATURE, PHYSICS, STAN-
              DARD, GLOW, BLUE_RED, SEISMIC

       -t, --cmaptype=STRING
              Color map type (ALPHA, LUM_ALPHA, RGBA)

       -o, --out=filename
              Output file name




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