xyzdensity [OPTIONS]... [FILES]...


       Write a description of xyzdensity here.

       xyzdensity 0.19

       Provide an easy way to construct 3D volume/voxel (.vol) files

              from ascii xyz data

       -h, --help
              Print help and exit

       -V, --version
              Print version and exit

       -v, --verbosity=INT
              Set   the  verbosity  level  (0=quiet  10=verbose  20=bombastic)

       -o, --out=filename
              Output file name

       -x, --xmin=FLOAT
              Minimum x coordinate  (default=`-1.0')

       -X, --xmax=FLOAT
              Maximum X coordinate  (default=`1.0')

       -y, --ymin=FLOAT
              Minimum y coordinate  (default=`-1.0')

       -Y, --ymax=FLOAT
              Maximum Y coordinate  (default=`1.0')

       -z, --zmin=FLOAT
              Minimum z coordinate  (default=`-1.0')

       -Z, --zmax=FLOAT
              Maximum Z coordinate  (default=`1.0')

       -w, --width=INT
              Num voxels in the x direction  (default=`10')

       -t, --tall=INT
              Num voxels in the y direction or height  (default=`10')

       -d, --depth=INT
              Num voxels in the z direction  (default=`10')

       -k, --yscale=FLOAT
              Scale  the  voxels.   Seems   to   behave   funny   if   not   1

       -l, --zscale=FLOAT
              Scale   the   voxels.    Seems   to   behave   funny  if  not  1

       -4, --xyzc
              Take x,y,z,count rather than just x,y,z  (default=off)


       Create a volume of 16 bit unsigned data with clipping if more than 2^16
       samples per cell:

XYZDENSITY(1)             User Commands             XYZDENSITY(1)
         xyzdensity --in --out my.vol -p 1 --bpv=16


       Kurt Schwehr


       s_bootstrap, xyzdensity

xyzdensity 0.19                   March 2006                     XYZDENSITY(1)

Man(1) output converted with man2html