Some names are already reserved for viz to designate predefined
objects or entities. The following table lists all the names as well as
the messages that can apply to them.
Object name | Description | Valid for message |
world | Used as the top-level parent of the scene. | Use as parent for add. |
_camera_# | Refers to camera of viewer #. | changePos, changeOrient. |
_light_# | Refers to light of viewer # | Currently no message |
_background_# | Refers to background of viewer #. Note that "_background" refers to all viewers background. | changeColor. |
_test | Test object (Cube) (only in debug level > TRACE). | Any message. |
_all | Refers to all object of scene | remove (cleanup 'world'). |