Reserved object names


Some names are already reserved for viz to designate predefined objects or entities. The following table lists all the names as well as the messages that can apply to them.
 
Object name Description Valid for message
world Used as the top-level parent of the scene. Use as parent for add.
_camera_# Refers to camera of viewer #.  changePos, changeOrient.
_light_# Refers to light of viewer # Currently no message
_background_# Refers to background of viewer #. Note that "_background" refers to all viewers background. changeColor.
_test Test object (Cube) (only in debug level > TRACE). Any message.
_all Refers to all object of scene remove (cleanup 'world').