#include <vector>
#include <string>
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Classes | |
class | Density |
Voxel density handling class. How many points per cell. More... | |
Enumerations | |
enum | PackType { PACK_SCALE, PACK_CLIP, PACK_WRAP } |
How to squeeze data into the output sample size If the counts are greater than the max value of the output bitsPerPixel, this is how we should handle the values. Additionally PACK_SCALE will scale no mater what. You can control the color scheme of these points on load time in SIM Voleon using a colorMap in an SoTransferFunction node. More... |
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How to squeeze data into the output sample size If the counts are greater than the max value of the output bitsPerPixel, this is how we should handle the values. Additionally PACK_SCALE will scale no mater what. You can control the color scheme of these points on load time in SIM Voleon using a colorMap in an SoTransferFunction node.
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