#include <cstdio>
#include <cassert>
#include <iostream>
#include <fstream>
#include <sstream>
#include <vector>
#include <string>
#include <Inventor/Qt/SoQt.h>
#include <Inventor/Qt/viewers/SoQtExaminerViewer.h>
#include <Inventor/SoOffscreenRenderer.h>
#include <Inventor/SoOutput.h>
#include <Inventor/sensors/SoTimerSensor.h>
#include <Inventor/actions/SoWriteAction.h>
#include <Inventor/events/SoMouseButtonEvent.h>
#include <Inventor/events/SoLocation2Event.h>
#include <Inventor/events/SoKeyboardEvent.h>
#include <Inventor/nodes/SoEventCallback.h>
#include <Inventor/nodes/SoNode.h>
#include <Inventor/nodes/SoCamera.h>
#include <Inventor/nodes/SoPerspectiveCamera.h>
#include <Inventor/nodes/SoSeparator.h>
#include <Inventor/nodes/SoSwitch.h>
#include <Inventor/nodes/SoPointLight.h>
#include <Inventor/nodes/SoLineSet.h>
#include <Inventor/nodes/SoCoordinate3.h>
#include <Inventor/draggers/SoSpotLightDragger.h>
#include <VolumeViz/nodes/SoVolumeRendering.h>
Go to the source code of this file.
Functions | |
SbVec3f | ToSbVec3f (const vector< float > &v) |
vector< float > | ToVector (const SbVec3f &SbV) |
SbVec3f | InterpolateVec (const SbVec3f &v1, SbVec3f &v2, const float percent) |
SbRotation | InterpolateRotations (const SbRotation &rot1, const SbRotation &rot2, const float percent) |
vector< float > | InterpolatePos (const vector< float > &v1, const vector< float > &v2, const float percent) |
void | SetCameraFromDragger (SoCamera *c, SoSpotLightDragger *d) |
Given a draggers set the camera view from it. | |
bool | RenderFrameToDisk (const string &basename, const string &filetype, const int width, const int height, SoNode *root, size_t &frame_num, const SbColor &background) |
Ship off a picture to disk. | |
void | ListWriteFileTypes () |
Handle the --list command line option. Spits out the list of filetypes that work for rendering to files. | |
bool | CheckTypeValid (const string &type) |
Check with coin/simage to see if the image extension works. | |
bool | LoadSpotLightDraggers (const string filename, SoSeparator *root, vector< SoSpotLightDragger * > &draggerVec) |
Load dragger/way points from a disk file. | |
bool | SaveSpotLightDraggersAscii (const string &filename, vector< SoSpotLightDragger * > &draggerVec) |
Save an ascii file of all the draggers for editing and reloading. | |
bool | WriteSceneGraph (const string &filename, SoNode *root) |
Write a scene graph to disk as ascii. | |
bool | CheckLibraryPath () |
Help avoid problems with library paths. Especially on Darwin/OSX. |
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Help avoid problems with library paths. Especially on Darwin/OSX.
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Check with coin/simage to see if the image extension works.
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Handle the --list command line option. Spits out the list of filetypes that work for rendering to files.
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Load dragger/way points from a disk file.
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Ship off a picture to disk.
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Save an ascii file of all the draggers for editing and reloading.
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Given a draggers set the camera view from it. This is the simpler case where we do not have to interpolate between to draggers |
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Write a scene graph to disk as ascii.
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